package com.game.model;

public class Pai {
	

	private int type;
	private String name;
	public double x3;
	public double x4;
	public double x5;
	public double x6;
	public double x7;
	public double x8;
	public double x9;
	public Pai(int type, String name, double x3, double x4, double x5,
			double x6, double x7, double x8, double x9) {
		super();
		this.type = type;
		this.name = name;
		this.x3 = x3;
		this.x4 = x4;
		this.x5 = x5;
		this.x6 = x6;
		this.x7 = x7;
		this.x8 = x8;
		this.x9 = x9;
	}
	public int getType() {
		return type;
	}
	public void setType(int type) {
		this.type = type;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	public double getX3() {
		return x3;
	}
	public void setX3(double x3) {
		this.x3 = x3;
	}
	public double getX4() {
		return x4;
	}
	public void setX4(double x4) {
		this.x4 = x4;
	}
	public double getX5() {
		return x5;
	}
	public void setX5(double x5) {
		this.x5 = x5;
	}
	public double getX6() {
		return x6;
	}
	public void setX6(double x6) {
		this.x6 = x6;
	}
	public double getX7() {
		return x7;
	}
	public void setX7(double x7) {
		this.x7 = x7;
	}
	public double getX8() {
		return x8;
	}
	public void setX8(double x8) {
		this.x8 = x8;
	}
	public double getX9() {
		return x9;
	}
	public void setX9(double x9) {
		this.x9 = x9;
	}
	@Override
	public String toString() {
		return "Pai [type=" + type + ", name=" + name + ", x3=" + x3 + ", x4="
				+ x4 + ", x5=" + x5 + ", x6=" + x6 + ", x7=" + x7 + ", x8="
				+ x8 + ", x9=" + x9 + "]";
	}

	
	
}
